FreezeTagBasketball (invented by Phil Anker & Dave Fisher)
Rules

These are the official rules of FreezeTagBasketball (invented by Phil Anker and Dave Fisher). Use them wisely.

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Official Rules of FreezeTagBasketball (invented by Phil Anker & David Fisher):

1. Teams should consist of four (4) to five (5) players each, but may consist of as few as three (3) or as many as seventeen (17) players each. Any team with more than seventeen players should reexamine its value system.

2. Each team will select one person to be "it". There will be two Its in each game (one per team.) The It can freeze players on the opposing team by tagging them, or unfreeze players on own team by the same means. "Tagging" means to touch any part of another persons body with any part of the hand.

3. FreezeTagBasketball (invented by Phil Anker & David Fisher) can be played on either a half-court or full-court.

4. First possession is determined by a jump ball, shooting for outs, a coin toss, one-potato two-potato, argument and debate, trivia challenge, or any other means deemed worthy by both teams.

5. Games are played to eleven, with each shot worth one (1) point, except 3-point shots, which are worth two (2) points. Games can proceed following any of the rules of the court normal to the playground.

6. Any player tagged by the opposing It must stay frozen until (1) he or she is unfrozen by being tagged by the friendly It, (2) a point is made by either team, or (3) a "truce" is called.

7. Frozen players may receive the ball, pass the ball, make shots and points, block shots and passes, and anything else that might be required of them. Frozen players may not move their feet in any way, including pivoting and/or tap-dancing. If a frozen player moves their feet, a foul should be called and an appropriate penalty applied.

8. Its can be frozen. They cannot unfreeze themselves.

9. Its can receive and pass the ball, make shots and points, block shots and passes, and anything else that any normal player is able to do according to the rules of FreezeTagBasketball (invented by Phil Anker & David Fisher) and playground basketball.

10. A "truce" can only be called by the consent of all of the members of both teams. Truces allow everyone frozen to become unfrozen, and play to resume as normal (that is, according to the rules of FreezeTagBasketball (invented by Phil Anker & David Fisher)). Although truces can be called for any reason, they were created in response to problems arising from the ball going out-of-bounds while all players (or all except one) were frozen. The inventors of FreezeTagBasketball (invented by Phil Anker & David Fisher), Phil Anker & David Fisher, caution against the overuse of truce.

11. The player in possession of the ball when truce is called retains possession and can resume full and normal play as soon as he or she wishes. If the ball is out-of-bounds when truce is called, normal last-touch rules apply.

12. The official title and name of the game FreezeTagBasketball (invented by Phil Anker & David Fisher) is FreezeTagBasketball (invented by Phil Anker & David Fisher). Acceptable alternatives include: Freeze Tag Basketball (invented by Phil Anker & David Fisher), and FreezeTagBasketball (invented by David Fisher & Phil Anker), or any such combination. Accptable abbreviations include: FreezeTagBasketball (invented by Phil & Dave), FTB (invented by Phil Anker & David Fisher), or The Game Invented by Phil Anker and David Fisher.


Some rules may need to be modified for regional and personal differences. Since FreezeTagBasketball (invented by Phil Anker & David Fisher) is a new sport, problems arising from future play will be addressed with subsequent rule updates. Please contact us if you have any suggestions.

Questions? E-mail us: philanker@hotmail.com & jetpoweredmonkey@hotmail.com